
We've signed a game about death
It's coming (hopefully) Q1 2027.
from inside the publishing house.
Notes on what we're trying, what's working, what isn't. The journey of running a small indie publisher — written while we're in it.

It's coming (hopefully) Q1 2027.
Here's what it cost us, and taught us.
Last monthly Highlights. After two years of writing about other people's games, we'd rather get our hands dirty making them.

Making a game is the hardest creative thing a human being can attempt. Here's why I actually mean that.

Twelve years of hunting gems, and we’ve finally found our own. The story of how Indieformer went from immature uni students to a publishing house.
We played through the time loops, the glitches, and the chaos to find our champions. From nuclear bomb heads to frantic office runners, see which games conquered the theme and took home the top…

Twelve years of hunting gems, and we’ve finally found our own. The story of how Indieformer went from immature uni students to a publishing house.

Turns out newsletters can grow into dragons.
Good people, great games, and a reminder that screens can’t replace a real chat.
See the highlights, the surprises, and our picks from v1.0.

Discover every gem we’ve featured — and plenty more.

Built from real experience, made for devs. Steam Marketing + Press Kit guides now live.

A 72-hour sprint for broken ideas, weird experiments, and half-baked brilliance.
Cartoon-inspired, mechanically rich, and driven by a clear vision—Rat Trap is a metroidvania to keep on your radar.

Support indie games, grow the community, and get a shot at a hand-picked gem every month.
From haunting narratives to boundless roguelike adventures, this year’s indie gems delivered unforgettable stories, rich mechanics, and worlds teeming with charm.
From mastering yoyo tricks in a crime-ridden city to solving mysteries in a mythical landscape, these indie gems promise hours of unique gameplay and unforgettable stories.