Indie games are more than code and pixels. They’re the chase of something real.
Years into his dev career, Sean Young stumbled into the monster-collecting genre — and it changed everything. Monsterpatch is the game he didn’t grow up dreaming about, but one he felt he had to make.
Cartoon-inspired, mechanically rich, and driven by a clear vision—Rat Trap is a metroidvania to keep on your radar.
The Indie Devs Who Refused to Quit
Game discovery, reimagined—by experts, for players.
Souls-like combat, pixel-perfect platforming, and an indie dev team proving it can be done.