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Archive

Dive into a collection of past issues and find your next obsession.

#43 | When a Banana Peel Becomes Survival

#43 | When a Banana Peel Becomes Survival

Inside Black Honey, the slapstick horror of Winnie-the-Pooh meets the stubborn devotion of a two-man team.

Sep 8, 2025

#42 | Monthly Showcase

#42 | Monthly Showcase

From wordless journeys and rhythm-fuelled roguelikes to cult classics and cozy sims, these are August’s standout indies—each one brimming with craft, heart, and a reason to hit ‘play.

Sep 1, 2025

#41 | When the Math Doesn’t Love You

#41 | When the Math Doesn’t Love You

Real numbers, unsexy work, and the long road to finding an audience.

Aug 27, 2025

#40 | Indievelopment

#40 | Indievelopment

From bullet-hell magic duels and surreal open-world oddities to papercraft critter quests, memory-bending puzzles, and chaotic hoop-slam showdowns — this line-up delivers weird, wonderful worlds worth diving into.

Aug 15, 2025

#39 | You Don’t Just Launch It and Leave

#39 | You Don’t Just Launch It and Leave

A tactical roguelike that didn’t peak at launch, but two years later.

Aug 9, 2025

#38 | Monthly Showcase

#38 | Monthly Showcase

Jam-packed and bursting at the seams—roaming city-builders, rhythm shootouts, beat-blasted gunfights, and snow-sniffing pups. Clear some hard-drive space; this lineup doesn’t travel light.

Aug 1, 2025

#37 | Two Free Tools to Help Your Game Get Seen

#37 | Two Free Tools to Help Your Game Get Seen

Built from real experience, made for devs. Steam Marketing + Press Kit guides now live.

Jul 26, 2025

#36 | Introducing Patch Notes – our first ever game jam

#36 | Introducing Patch Notes – our first ever game jam

A 72-hour sprint for broken ideas, weird experiments, and half-baked brilliance.

Jul 20, 2025

#35 | Indievelopment

#35 | Indievelopment

This one’s unhinged (in the best way). Fungi, fame, feudalism, and full-body VR. These games are not playing it safe.

Jul 15, 2025

#34 | Monthly Showcase

#34 | Monthly Showcase

A backpack battler, a dream god, a mountaintop rescue, and a priest in hell—June’s games are strange, stylish, and impossible to pin down.

Jul 1, 2025

#33 | Indievelopment

#33 | Indievelopment

Deckbuilders, doodlers, designers, and goblins—this month’s batch covers every corner of the indie map.

Jun 16, 2025

#32 | Monthly Showcase

#32 | Monthly Showcase

From handheld monsters to underwater myths and vertical biomes—this month’s picks go places.

Jun 1, 2025

#31 | The Chase: Inside the Minds of Indie Creators

#31 | The Chase: Inside the Minds of Indie Creators

Indie games are more than code and pixels. They’re the chase of something real.

May 25, 2025

#30 | Indievelopment

#30 | Indievelopment

Venture into worlds unknown. From post-apocalyptic oases and eldritch horrors to towering fortresses and literary realms—discover the stories that demand to be told.

May 16, 2025

#29 | He Set Out to Make a Roguelike. Then He Played Pokémon.

#29 | He Set Out to Make a Roguelike. Then He Played Pokémon.

Years into his dev career, Sean Young stumbled into the monster-collecting genre — and it changed everything. Monsterpatch is the game he didn’t grow up dreaming about, but one he felt he had to make.

May 10, 2025

#28 | Monthly Showcase

#28 | Monthly Showcase

Adventures built on wild shots, broken timelines, crumbling worlds, and second chances — which one will you dive into?

May 1, 2025

#27 | Indievelopment

#27 | Indievelopment

From cozy monster towns to medieval warzones and animated stick brawls—this month’s picks are packed with nostalgia, rebellion, and wildly creative worlds.

Apr 14, 2025

#26 | Rat Trap is no joke

#26 | Rat Trap is no joke

Cartoon-inspired, mechanically rich, and driven by a clear vision—Rat Trap is a metroidvania to keep on your radar.

Apr 7, 2025

#25 | Monthly Showcase

#25 | Monthly Showcase

From Western treasure hunts to dystopian rebellions, eerie apartments to empty ponds — this month’s games dive deep into stories of survival, resilience, and reluctant beginnings.

Mar 29, 2025

#24 | From Failure to Redemption

#24 | From Failure to Redemption

The Indie Devs Who Refused to Quit

Mar 22, 2025

#23 | Indievelopment

#23 | Indievelopment

A journey through mystical realms, forgotten towns, and untamed frontiers—where dice decide fates, patience is a virtue, and chaos reigns supreme.

Mar 15, 2025

#22 | Tinder but for Games

#22 | Tinder but for Games

Game discovery, reimagined—by experts, for players.

Mar 5, 2025

#21 | Monthly Showcase

#21 | Monthly Showcase

From medieval battles to rhythm-fueled chaos, this lineup brings intense action, deep strategy, and creative twists on classic genres.

Mar 1, 2025

#20 | Indievelopment

#20 | Indievelopment

Legends reborn, minds unraveled, and battles fought across time and space—this lineup brings fast-paced action, rich storytelling, and deep strategy to the forefront.

Feb 15, 2025

#19 | Tails of Fate

#19 | Tails of Fate

Souls-like combat, pixel-perfect platforming, and an indie dev team proving it can be done.

Feb 10, 2025

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